---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --¿ö¸®¾î: ÈÖ¸ô¾Æ º£±â Header { type 0 effect 0 0.0 0.0 0.0 1.3 "eff_1108_01.nif" sound 21 6504 sound 22 5531 sound 23 6514 trailtex 31 "trail_01.tga" } Activity { animation 403 trail 700 200 31 lweapon lhand 100.0 2.0 trail 500 200 31 rweapon rhand 100.0 2.0 action 0 0 0 0 1 foot 0.0 0.0 0.0 soundplay 120 23 0 soundplay 150 21 0 soundplay 200 22 0 active 530 } Apply { damage 0 40 damage 200 60 }