--°ø°Ý1: ÃÑ Header { type 0 effect 0 0.0 0.0 0.0 1.0 "Eff_Act_01.nif" sound 21 4011 } Activity { animation 35 action 470 0 0 0 0 rweapon 0.0 0.0 0.0 soundplay 420 21 0 active 500 } Apply { damage 10 100 }