---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --·¹ÀÎÁ®: µ¶»ç Â±âl Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_2004_01.nif" effect 1 0.0 0.0 0.0 1.0 "eff_2004_02.nif" sound 21 5517 sound 22 6504 sound 23 5527 trailtex 31 "trail_01.tga" } Activity { animation 502 trail 367 200 31 rweapon rhand 100.0 2.0 trail 367 200 31 lweapon lhand 100.0 2.0 action 80 0 0 0 1 foot 0.0 0.0 0.0 action 400 0 1 0 1 foot 0.0 0.0 0.0 soundplay 100 21 0 soundplay 0 22 0 soundplay 0 23 0 active 400 } Apply { damage 0 100 }