// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBSPLINECOMPFLOATINTERPOLATOR_H #define NIBSPLINECOMPFLOATINTERPOLATOR_H #include "NiBSplineFloatInterpolator.h" #include "NiBSplineData.h" class NIANIMATION_ENTRY NiBSplineCompFloatInterpolator : public NiBSplineFloatInterpolator { NiDeclareRTTI; NiDeclareClone(NiBSplineCompFloatInterpolator); NiDeclareStream; NiDeclareViewerStrings; public: NiBSplineCompFloatInterpolator(); NiBSplineCompFloatInterpolator(NiBSplineData* pkData, NiBSplineData::Handle kFloatCPHandle = NiBSplineData::INVALID_HANDLE, NiBSplineBasisData* pkBasisData = NULL); NiBSplineCompFloatInterpolator(const float kPoseValue); // Virtual function overrides from base class. virtual bool Update(float fTime, NiObjectNET* pkInterpTarget, float& kValue); void SetOffset(float fOffset, unsigned short usChannel); void SetHalfRange(float fHalfRange, unsigned short usChannel); float GetOffset(unsigned short usChannel) const; float GetHalfRange(unsigned short usChannel) const; virtual bool UsesCompressedControlPoints() const; protected: enum { FLOAT_OFFSET = 0, FLOAT_RANGE, NUM_SCALARS }; float m_afCompScalars[NUM_SCALARS]; }; NiSmartPointer(NiBSplineCompFloatInterpolator); //#include "NiBSplineCompFloatInterpolator.inl" #endif // #ifndef NIBSPLINECOLORINTERPOLATOR_H