// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBSPLINECOMPPOINT3INTERPOLATOR_H #define NIBSPLINECOMPPOINT3INTERPOLATOR_H #include "NiBSplinePoint3Interpolator.h" #include "NiPoint3.h" #include "NiBSplineData.h" class NIANIMATION_ENTRY NiBSplineCompPoint3Interpolator : public NiBSplinePoint3Interpolator { NiDeclareRTTI; NiDeclareClone(NiBSplineCompPoint3Interpolator); NiDeclareStream; NiDeclareViewerStrings; public: NiBSplineCompPoint3Interpolator(); NiBSplineCompPoint3Interpolator(NiBSplineData* pkData, NiBSplineData::Handle kPoint3CPHandle = NiBSplineData::INVALID_HANDLE, NiBSplineBasisData* pkBasisData = NULL); NiBSplineCompPoint3Interpolator(const NiPoint3& kPoseValue); // Virtual function overrides from base class. virtual bool Update(float fTime, NiObjectNET* pkInterpTarget, NiPoint3& kValue); void SetOffset(float fOffset, unsigned short usChannel); void SetHalfRange(float fHalfRange, unsigned short usChannel); float GetOffset(unsigned short usChannel) const; float GetHalfRange(unsigned short usChannel) const; virtual bool UsesCompressedControlPoints() const; protected: enum { POINT3_OFFSET = 0, POINT3_RANGE, NUM_SCALARS }; float m_afCompScalars[NUM_SCALARS]; }; NiSmartPointer(NiBSplineCompPoint3Interpolator); //#include "NiBSplineCompPoint3Interpolator.inl" #endif // #ifndef NIBSPLINEPOINT3INTERPOLATOR_H