// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBASETABCONTROLLER_H #define NIBASETABCONTROLLER_H #include class NiBaseTabController : public NiMemObject { public: virtual ~NiBaseTabController(); // Creates and initializes a dialog virtual NiWindowRef InitDialog(NiWindowRef pParentWnd) = 0; // Returns name of a tab virtual char* GetCaption() = 0; // Functions for changing a tab height virtual unsigned int SetBasicHeight() = 0; virtual unsigned int SetAdvancedHeight() = 0; }; #include "NiBaseTabController.inl" #endif // NIBASETABCONTROLLER_H