// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBOOLTIMELINEEVALUATOR_H #define NIBOOLTIMELINEEVALUATOR_H #include "NiBoolEvaluator.h" class NIANIMATION_ENTRY NiBoolTimelineEvaluator : public NiBoolEvaluator { NiDeclareRTTI; NiDeclareClone(NiBoolTimelineEvaluator); NiDeclareStream; NiDeclareViewerStrings; public: NiBoolTimelineEvaluator(); NiBoolTimelineEvaluator(NiBoolData* pkBoolData); // *** begin Emergent internal use only *** virtual bool GetChannelScratchPadInfo(unsigned int uiChannel, bool bForceAlwaysUpdate, NiAVObjectPalette* pkPalette, unsigned int& uiFillSize, bool& bSharedFillData, NiScratchPadBlock& eSPBSegmentData, NiBSplineBasisData*& pkBasisData) const; virtual bool InitChannelScratchPadData(unsigned int uiChannel, NiEvaluatorSPData* pkEvalSPData, NiBSplineBasisData* pkSPBasisData, bool bInitSharedData, NiAVObjectPalette* pkPalette, NiPoseBufferHandle kPBHandle) const; static bool ConstantBoolTimelineFillFunction(float fTime, NiEvaluatorSPData* pkEvalSPData); // *** end Emergent internal use only *** }; NiSmartPointer(NiBoolTimelineEvaluator); #endif // #ifndef NIBOOLTIMELINEEVALUATOR_H