// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NICGSHADERLIBPCH_H #define NICGSHADERLIBPCH_H #if defined(NI_USE_PCH) #include #include "NiCgHeaders.h" #include "NiCgShaderContext.h" #include "NiCgShaderLib.h" #include "NiCgShaderLibSDM.h" #include "NiCgShaderLibType.h" #include "NiD3DCgPixelShader.h" #include "NiD3DCgVertexShader.h" #include "NiD3DShaderProgramCreatorCg.h" #include "NiD3DShaderProgramCreatorCgObj.h" #endif //#if defined(NI_USE_PCH) #endif //NICGSHADERLIBPCH_H