// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, float&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiUInt32&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiUInt16&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiUInt8&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiInt32&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiInt16&) { return false; } //--------------------------------------------------------------------------- inline bool NiComponentInput::GetValue(NiUInt32, NiInt8& ) { return false; } //---------------------------------------------------------------------------