// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, float& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_FLOAT32); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiUInt32& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_UINT32); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiUInt16& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_UINT16); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiUInt8& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_UINT8); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiInt32& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_INT32); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiInt16& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_INT16); return GetTValue(uiIndex, val); } //--------------------------------------------------------------------------- inline bool NiComponentStreamInput::GetValue(NiUInt32 uiIndex, NiInt8& val) { NIASSERT(m_eElementType == NiDataStreamElement::T_INT8); return GetTValue(uiIndex, val); } //---------------------------------------------------------------------------