// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIDX9RENDEREROPTIONSVIEW_H #define NIDX9RENDEREROPTIONSVIEW_H #include "NiBaseRendererOptionsView.h" #include "NiDX9RendererDesc.h" // Forward declarations class NiDX9RendererDesc; class NiDX9RendererOptionsView : public NiBaseRendererOptionsView { public: NiDX9RendererOptionsView(); virtual ~NiDX9RendererOptionsView(); // Returns name of a renderer virtual char* GetName(); // Dialog creation and controls initialization function virtual NiWindowRef InitDialog(NiWindowRef pParentWnd); protected: NiDX9RendererDesc* m_pkDX9RendererDesc; // Returns an instance of NiDX9RendererDesc virtual NiBaseRendererDesc* GetRendDesc(); }; #include "NiDX9RendererOptionsView.inl" #endif // NIDX9RENDEREROPTIONSVIEW_H