// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiFloatData::NiFloatData() { m_uiNumKeys = 0; m_pkKeys = 0; m_eType = NiAnimationKey::NOINTERP; m_ucKeySize = 0; } //--------------------------------------------------------------------------- inline unsigned int NiFloatData::GetNumKeys() const { return m_uiNumKeys; } //--------------------------------------------------------------------------- inline NiFloatKey* NiFloatData::GetAnim(unsigned int& uiNumKeys, NiFloatKey::KeyType& eType, unsigned char& ucSize) const { uiNumKeys = m_uiNumKeys; eType = m_eType; ucSize = m_ucKeySize; return m_pkKeys; } //---------------------------------------------------------------------------