// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIFLOATEXTRADATACONTROLLER_H #define NIFLOATEXTRADATACONTROLLER_H #include "NiExtraDataController.h" class NIANIMATION_ENTRY NiFloatExtraDataController : public NiExtraDataController { NiDeclareRTTI; NiDeclareClone(NiFloatExtraDataController); NiDeclareStream; NiDeclareViewerStrings; public: NiFloatExtraDataController(const NiFixedString& kFloatExtraDataName); virtual void Update(float fTime); virtual bool UpdateValue(float fTime, float fFloat, unsigned short usIndex = 0); // *** begin Emergent internal use only *** virtual NiEvaluator* CreatePoseEvaluator(unsigned short usIndex = 0); virtual NiInterpolator* CreatePoseInterpolator(unsigned short usIndex = 0); virtual void SynchronizePoseInterpolator(NiInterpolator* pkInterp, unsigned short usIndex = 0); virtual NiBlendInterpolator* CreateBlendInterpolator( unsigned short usIndex = 0, bool bManagerControlled = false, float fWeightThreshold = 0.0f, unsigned char ucArraySize = 2) const; // *** begin Emergent internal use only *** protected: // For cloning and streaming only. NiFloatExtraDataController(); // Virtual function overrides from base classes. virtual bool InterpolatorIsCorrectType(NiInterpolator* pkInterpolator, unsigned short usIndex) const; }; NiSmartPointer(NiFloatExtraDataController); #endif // #ifndef NIFLOATEXTRADATACONTROLLER_H