// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIFLOATSEXTRADATA_H #define NIFLOATSEXTRADATA_H #include "NiExtraData.h" class NIMAIN_ENTRY NiFloatsExtraData : public NiExtraData { NiDeclareRTTI; NiDeclareClone(NiFloatsExtraData); NiDeclareStream; NiDeclareViewerStrings; public: NiFloatsExtraData(const unsigned int uiSize, const float* pfValue); ~NiFloatsExtraData(); void SetArray(const unsigned int uiSize, const float* pfValue); inline void GetArray(unsigned int &uiSize, float* &pfValue) const; bool SetValue(const unsigned int uiIndex, float fValue); float GetValue(const unsigned int uiIndex) const; protected: // support for streaming NiFloatsExtraData(); unsigned int m_uiSize; float* m_pfValue; }; NiSmartPointer(NiFloatsExtraData); //--------------------------------------------------------------------------- // Inline include #include "NiFloatsExtraData.inl" //--------------------------------------------------------------------------- #endif