// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- // NiMeshUpdateProcess inline functions //--------------------------------------------------------------------------- inline NiMeshUpdateProcess::NiMeshUpdateProcess( NiSPWorkflowManager* pkWorkflowManager) : NiUpdateProcess(), m_bOwnsManager(false) { if (pkWorkflowManager == NULL) { pkWorkflowManager = NiNew NiSPWorkflowManager(64, NiStreamProcessor::MEDIUM, 3); m_bOwnsManager = true; NIASSERT(pkWorkflowManager); } SetWorkflowManager(pkWorkflowManager); } //--------------------------------------------------------------------------- inline NiSPWorkflowManager* NiMeshUpdateProcess::GetWorkflowManager() const { return m_pkWorkflowManager; } //---------------------------------------------------------------------------