// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIMORPHINGKERNEL_H #define NIMORPHINGKERNEL_H #include /// Maximum morph targets supported by the kernel. /// This number is to maintain some sanity. Some renderers may not actually /// support this maximum number. When the modifier is attached it validates /// the current number of morph targets with the maximum allowed amount by /// the renderer. If the number exceeds this amount the modifier will fail to /// attach. #define MAX_MORPH_TARGETS 32 /** The NiMorphingKernel is a Floodgate kernel class used to perform morphing operations. It is used by the NiMorphMeshModifier class and should never need to be used directly by an application. */ NiSPDeclareKernel(NiMorphingKernel) #endif