// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline void NiPSConverter::ReportSequenceConversionError( const char* pcSequenceName, const char* pcCtlrType) { NI_UNUSED_ARG(pcSequenceName); NI_UNUSED_ARG(pcCtlrType); NIASSERT(pcCtlrType); NILOG("NiSequenceData Conversion Error: %s\n\tUnable to properly " "convert a reference to a controller of type %s.\n\tThe interpolator " "may not get property attached to that controller.\n\tRe-export the " "sequence to fix this problem.\n", pcSequenceName, pcCtlrType); } //--------------------------------------------------------------------------- inline NiAVObject* NiPSConverter::LookupObject( NiAVObject* pkOriginalObject, const NiTPointerMap& kConversionMap) { NiAVObject* pkNewObject; if (kConversionMap.GetAt(pkOriginalObject, pkNewObject)) { return pkNewObject; } return pkOriginalObject; } //---------------------------------------------------------------------------