// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiAVObject* NiPSDragForce::GetDragObj() const { return m_pkDragObj; } //--------------------------------------------------------------------------- inline void NiPSDragForce::SetDragObj(NiAVObject* pkDragObj) { m_pkDragObj = pkDragObj; } //--------------------------------------------------------------------------- inline const NiPoint3& NiPSDragForce::GetDragAxis() const { return m_kInputData.m_kDragAxis; } //--------------------------------------------------------------------------- inline void NiPSDragForce::SetDragAxis(const NiPoint3& kDragAxis) { m_kInputData.m_kDragAxis = kDragAxis; } //--------------------------------------------------------------------------- inline float NiPSDragForce::GetPercentage() const { return m_kInputData.m_fPercentage; } //--------------------------------------------------------------------------- inline void NiPSDragForce::SetPercentage(float fPercentage) { m_kInputData.m_fPercentage = fPercentage; } //--------------------------------------------------------------------------- inline float NiPSDragForce::GetRange() const { return m_kInputData.m_fRange; } //--------------------------------------------------------------------------- inline void NiPSDragForce::SetRange(float fRange) { m_kInputData.m_fRange = fRange; } //--------------------------------------------------------------------------- inline float NiPSDragForce::GetRangeFalloff() const { return m_kInputData.m_fRangeFalloff; } //--------------------------------------------------------------------------- inline void NiPSDragForce::SetRangeFalloff(float fRangeFalloff) { m_kInputData.m_fRangeFalloff = fRangeFalloff; } //---------------------------------------------------------------------------