// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiAVObject* NiPhysXTransformDest::GetTarget() const { return m_pkTarget; } //--------------------------------------------------------------------------- inline NiNode* NiPhysXTransformDest::GetSceneGraphParent() const { return m_pkTarget->GetParent(); } //--------------------------------------------------------------------------- inline void NiPhysXTransformDest::SetTarget(NiAVObject* pkTarget) { m_pkTarget = pkTarget; } //--------------------------------------------------------------------------- inline bool NiPhysXTransformDest::StreamCanSkip() { return true; } //---------------------------------------------------------------------------