// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISCRATCHPADBLOCK_H #define NISCRATCHPADBLOCK_H #include "NiAnimationLibType.h" class NiEvaluatorSPData; // *** begin Emergent internal use only *** // Defines the signature for all scratch pad fill functions. typedef bool (*NiScratchPadFillFunc)(float fTime, NiEvaluatorSPData* pkEvalSPData); // Enumeration of the various types of memory blocks held // within the scratch pad. enum NiScratchPadBlock { SPBFILLDATA = 0, SPBEVALUATORSPDATA, SPBBSPLINEBASISDATA, SPBLINEARCOLORSEGMENT, SPBBSPLINECOLORSEGMENT, SPBCONSTANTBOOLSEGMENT, SPBCUBICFLOATSEGMENT, SPBBSPLINEFLOATSEGMENT, SPBCUBICPOINT3SEGMENT, SPBBSPLINEPOINT3SEGMENT, SPBSLERPROTSEGMENT, SPBSQUADROTSEGMENT, SPBBSPLINEROTSEGMENT, SPBMAXSCRATCHPADBLOCKS }; // *** end Emergent internal use only *** #endif