// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISCRIPTCONVERTDIALOG_H #define NISCRIPTCONVERTDIALOG_H #include "NiDialog.h" #include class NIPLUGINTOOLKIT_ENTRY NiScriptConvertDialog : public NiDialog { public: NiScriptConvertDialog(NiString strTitle); // Method for creating a completely modal dialog virtual int DoModal(); static bool GetModifyScript(); static bool GetYesToAll(); protected: NiString m_strTitle; static bool ms_bDoNotModifyScript; static bool ms_bYesToAll; NiScriptConvertDialog() {}; NiScriptConvertDialog(NiScriptConvertDialog&){}; virtual void InitDialog(); virtual BOOL OnCommand(int iWParamLow, int iWParamHigh, long lParam); virtual BOOL OnMessage(unsigned int uiMessage, int iWParamLow, int iWParamHigh, long lParam); virtual void OnClose(); virtual void OnDestroy(); }; #endif