// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISKINNINGKERNELPNBT32_H #define NISKINNINGKERNELPNBT32_H #include /** The NiSkinningKernels is a Floodgate kernel class used to perform software skinning deformation. It is used by the NiSkinningMeshModifier class and should never need to be used directly by an application. */ NiSPDeclareKernel(NiSkinningKernelPNBT32) #endif