// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISTANDARDALLOCATOR_H #define NISTANDARDALLOCATOR_H #include "NiExternalMemAllocator.h" #include "NiTSmallAllocStrategy.h" #if defined(_WII) #include "NiWiiMemAllocator.h" // Use Wii-specific allocator that is aware of MEM1 and MEM2 // arenas and uses a NiMemHint object passed to the allocator to // allocate memory from appropriate arena. typedef NiTSmallAllocStrategy NiStandardAllocator; #else typedef NiTSmallAllocStrategy NiStandardAllocator; #endif #endif // NISTANDARDALLOCATOR_H