// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIVISUALTRACKERRENDERCLICK_H #define NIVISUALTRACKERRENDERCLICK_H #include "NiVisualTrackerLibType.h" #include #include "NiVisualTracker.h" #if defined(_PS3) #include "NiSPUVisualTracker.h" #endif class NIVISUALTRACKER_ENTRY NiVisualTrackerRenderClick : public NiRenderClick { NiDeclareRTTI; public: NiVisualTrackerRenderClick(); // Functions for reporting statistics about the most recent frame. virtual unsigned int GetNumObjectsDrawn() const; virtual float GetCullTime() const; virtual float GetRenderTime() const; // Functions for accessing visual trackers. inline void AppendVisualTracker(NiVisualTracker* pkVisualTracker); inline void PrependVisualTracker(NiVisualTracker* pkVisualTracker); inline void RemoveVisualTracker(NiVisualTracker* pkVisualTracker); inline void RemoveAllVisualTrackers(); inline NiTPointerList& GetVisualTrackers(); inline const NiTPointerList& GetVisualTrackers() const; protected: // Function for drawing visual trackers. virtual void PerformRendering(unsigned int uiFrameID); // List of visual trackers. NiTPointerList m_kVisualTrackers; // *** begin Emergent internal use only *** #if defined(_PS3) public: NiSPUVisualTracker* GetSPUTracker() const; void SetSPUTracker(NiSPUVisualTracker* pkTracker); protected: NiSPUVisualTrackerPtr m_spSPUTracker; #endif // *** end Emergent internal use only *** // Rendering statistics. unsigned int m_uiNumObjectsDrawn; float m_fRenderTime; }; NiSmartPointer(NiVisualTrackerRenderClick); #include "NiVisualTrackerRenderClick.inl" #endif // #ifndef NIVISUALTRACKERRENDERCLICK_H