// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIXMLLOGGER_H #define NIXMLLOGGER_H #if defined(NI_RELEASE_MODE_LOGGING) # undef NI_RELEASE_MODE_LOGGING #endif #define NI_RELEASE_MODE_LOGGING 1 #include "NiPluginToolkitLibType.h" #include #include class NIPLUGINTOOLKIT_ENTRY NiXMLLogger { public: NiXMLLogger(); ~NiXMLLogger(void); void CreateLog(const NiString& kFilename); void CloseLog(); void LogElement(const NiString& kElementName, const NiString& kData); void LogData(const NiString& kData); void StartElement(const NiString& kElementName); void EndElement(const NiString& kElementName); protected: int m_iLogID; }; #endif NIXMLLOGGER_H