// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2008 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net ; Shader version 1.1 vs_1_1 dcl_position v0 dcl_normal v3 dcl_texcoord v7 ; Transform position to clip space and output it m4x4 oPos, v0, c0 ; Just copy the color (decal) ; Use the passed in constant for the color (red) mov oD0, c4 ; Just copy the texture coords mov oT0, v7