Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP0000FE84609232.rsp" with contents
[
/O2 /I "..\\" /I "..\..\\" /I "..\..\..\..\..\sdk\Win32\Include" /I "..\..\..\..\..\ThirdPartyCode\TinyXML\TinyXML2.4.2" /D "NIENTITY_EXPORT" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "NIANIMATION_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "NDEBUG" /D "NIRELEASE" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /FD /MD /GR- /Yu"NiEntityPCH.h" /Fp"ReleaseDLL\NiEntity23VC80R.pch" /Fo"ReleaseDLL\\" /Fd"ReleaseDLL\vc80.pdb" /W0 /c /Zi /TP /FI "NiBuildConfiguration.h" ..\..\NiExternalAssetNIFHandler.cpp
..\..\NiExternalAssetKFMHandler.cpp
..\..\NiExternalAssetKFHandler.cpp
..\..\NiExternalAssetHandler.cpp
..\..\NiParamsNIF.cpp
..\..\NiParamsKFM.cpp
..\..\NiParamsKF.cpp
..\..\NiExternalAssetParams.cpp
..\..\NiExternalAssetManager.cpp
..\..\NiEntityStreamingAscii.cpp
..\..\NiEntityStreaming.cpp
..\..\NiDOMTool.cpp
..\..\NiBase64.cpp
..\..\NiResetUShortDataCommand.cpp
..\..\NiResetUIntDataCommand.cpp
..\..\NiResetStringDataCommand.cpp
..\..\NiResetShortDataCommand.cpp
..\..\NiResetQuaternionDataCommand.cpp
..\..\NiResetPoint3DataCommand.cpp
..\..\NiResetPoint2DataCommand.cpp
..\..\NiResetNiObjectPointerDataCommand.cpp
..\..\NiResetMatrix3DataCommand.cpp
..\..\NiResetIntDataCommand.cpp
..\..\NiResetFloatDataCommand.cpp
..\..\NiResetEntityPointerDataCommand.cpp
..\..\NiResetColorDataCommand.cpp
..\..\NiResetColorADataCommand.cpp
..\..\NiResetBoolDataCommand.cpp
..\..\NiChangeUShortDataCommand.cpp
..\..\NiChangeUIntDataCommand.cpp
..\..\NiChangeStringDataCommand.cpp
..\..\NiChangeShortDataCommand.cpp
..\..\NiChangeQuaternionDataCommand.cpp
..\..\NiChangePoint3DataCommand.cpp
..\..\NiChangePoint2DataCommand.cpp
..\..\NiChangeNiObjectPointerDataCommand.cpp
..\..\NiChangeMatrix3DataCommand.cpp
..\..\NiChangeIntDataCommand.cpp
..\..\NiChangeFloatDataCommand.cpp
..\..\NiChangeEntityPointerDataCommand.cpp
..\..\NiChangeColorDataCommand.cpp
..\..\NiChangeColorADataCommand.cpp
..\..\NiChangeBoolDataCommand.cpp
..\..\NiSetElementCountCommand.cpp
..\..\NiSelectEntitiesCommand.cpp
..\..\NiResetPropertyDataCommandFactory.cpp
..\..\NiRenameSelectionSetCommand.cpp
..\..\NiRenameEntityCommand.cpp
..\..\NiMakePropertyUniqueCommand.cpp
..\..\NiChangePropertyCommand.cpp
..\..\NiChangeHiddenStateCommand.cpp
..\..\NiBatchCommand.cpp
..\..\NiAddRemoveSelectionSetCommand.cpp
..\..\NiAddRemovePropertyCommand.cpp
..\..\NiAddRemoveEntityCommand.cpp
..\..\NiAddRemoveComponentCommand.cpp
..\..\NiEntityPropertyInterface.cpp
..\..\NiEntityInterface.cpp
..\..\NiEntityComponentInterface.cpp
..\..\NiTransformationComponent.cpp
..\..\NiShadowGeneratorComponent.cpp
..\..\NiSceneGraphComponent.cpp
..\..\NiLightComponent.cpp
..\..\NiInheritedTransformationComponent.cpp
..\..\NiGeneralComponentProperty.cpp
..\..\NiGeneralComponent.cpp
..\..\NiCameraComponent.cpp
..\..\NiActorComponent.cpp
..\..\NiSceneRenderView.cpp
..\..\NiScene.cpp
..\..\NiGeneralEntity.cpp
..\..\NiFactories.cpp
..\..\NiEntitySDM.cpp
..\..\NiEntityCommandManager.cpp
..\..\NiDefaultErrorHandler.cpp
]
Creating command line "cl.exe @c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP0000FE84609232.rsp /nologo /errorReport:prompt"
Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP0000FF84609232.rsp" with contents
[
/O2 /I "..\\" /I "..\..\\" /I "..\..\..\..\..\sdk\Win32\Include" /I "..\..\..\..\..\ThirdPartyCode\TinyXML\TinyXML2.4.2" /D "NIENTITY_EXPORT" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "NIANIMATION_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "NDEBUG" /D "NIRELEASE" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /FD /MD /GR- /Yc"NiEntityPCH.h" /Fp"ReleaseDLL\NiEntity23VC80R.pch" /Fo"ReleaseDLL\\" /Fd"ReleaseDLL\vc80.pdb" /W0 /c /Zi /TP /FI "NiBuildConfiguration.h" ..\..\NiEntityPCH.cpp
]
Creating command line "cl.exe @c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP0000FF84609232.rsp /nologo /errorReport:prompt"
Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP00010084609232.rsp" with contents
[
/OUT:"..\..\..\..\..\sdk\Win32\DLL\NiEntity23VC80R.dll" /INCREMENTAL:NO /LIBPATH:"..\..\..\..\..\ThirdPartyCode\TinyXML\NiProject\Win32\VC80\ReleaseLib\\" /LIBPATH:"c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\SDK\Win32\DLL\..\Lib\VC80\ReleaseDLL" /DLL /MANIFEST /MANIFESTFILE:"ReleaseDLL\NiEntity23VC80R.dll.intermediate.manifest" /DEBUG /PDB:"ReleaseDLL\NiEntity23VC80R.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /IMPLIB:"c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\SDK\Win32\DLL\..\Lib\VC80\ReleaseDLL\NiEntity23VC80R.lib" /MACHINE:X86 NiSystem23VC80R.lib NiMain23VC80R.lib NiAnimation23VC80R.lib TinyXML.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\ReleaseDLL\NiDefaultErrorHandler.obj"
".\ReleaseDLL\NiEntityCommandManager.obj"
".\ReleaseDLL\NiEntityPCH.obj"
".\ReleaseDLL\NiEntitySDM.obj"
".\ReleaseDLL\NiFactories.obj"
".\ReleaseDLL\NiGeneralEntity.obj"
".\ReleaseDLL\NiScene.obj"
".\ReleaseDLL\NiSceneRenderView.obj"
".\ReleaseDLL\NiActorComponent.obj"
".\ReleaseDLL\NiCameraComponent.obj"
".\ReleaseDLL\NiGeneralComponent.obj"
".\ReleaseDLL\NiGeneralComponentProperty.obj"
".\ReleaseDLL\NiInheritedTransformationComponent.obj"
".\ReleaseDLL\NiLightComponent.obj"
".\ReleaseDLL\NiSceneGraphComponent.obj"
".\ReleaseDLL\NiShadowGeneratorComponent.obj"
".\ReleaseDLL\NiTransformationComponent.obj"
".\ReleaseDLL\NiEntityComponentInterface.obj"
".\ReleaseDLL\NiEntityInterface.obj"
".\ReleaseDLL\NiEntityPropertyInterface.obj"
".\ReleaseDLL\NiAddRemoveComponentCommand.obj"
".\ReleaseDLL\NiAddRemoveEntityCommand.obj"
".\ReleaseDLL\NiAddRemovePropertyCommand.obj"
".\ReleaseDLL\NiAddRemoveSelectionSetCommand.obj"
".\ReleaseDLL\NiBatchCommand.obj"
".\ReleaseDLL\NiChangeHiddenStateCommand.obj"
".\ReleaseDLL\NiChangePropertyCommand.obj"
".\ReleaseDLL\NiMakePropertyUniqueCommand.obj"
".\ReleaseDLL\NiRenameEntityCommand.obj"
".\ReleaseDLL\NiRenameSelectionSetCommand.obj"
".\ReleaseDLL\NiResetPropertyDataCommandFactory.obj"
".\ReleaseDLL\NiSelectEntitiesCommand.obj"
".\ReleaseDLL\NiSetElementCountCommand.obj"
".\ReleaseDLL\NiChangeBoolDataCommand.obj"
".\ReleaseDLL\NiChangeColorADataCommand.obj"
".\ReleaseDLL\NiChangeColorDataCommand.obj"
".\ReleaseDLL\NiChangeEntityPointerDataCommand.obj"
".\ReleaseDLL\NiChangeFloatDataCommand.obj"
".\ReleaseDLL\NiChangeIntDataCommand.obj"
".\ReleaseDLL\NiChangeMatrix3DataCommand.obj"
".\ReleaseDLL\NiChangeNiObjectPointerDataCommand.obj"
".\ReleaseDLL\NiChangePoint2DataCommand.obj"
".\ReleaseDLL\NiChangePoint3DataCommand.obj"
".\ReleaseDLL\NiChangeQuaternionDataCommand.obj"
".\ReleaseDLL\NiChangeShortDataCommand.obj"
".\ReleaseDLL\NiChangeStringDataCommand.obj"
".\ReleaseDLL\NiChangeUIntDataCommand.obj"
".\ReleaseDLL\NiChangeUShortDataCommand.obj"
".\ReleaseDLL\NiResetBoolDataCommand.obj"
".\ReleaseDLL\NiResetColorADataCommand.obj"
".\ReleaseDLL\NiResetColorDataCommand.obj"
".\ReleaseDLL\NiResetEntityPointerDataCommand.obj"
".\ReleaseDLL\NiResetFloatDataCommand.obj"
".\ReleaseDLL\NiResetIntDataCommand.obj"
".\ReleaseDLL\NiResetMatrix3DataCommand.obj"
".\ReleaseDLL\NiResetNiObjectPointerDataCommand.obj"
".\ReleaseDLL\NiResetPoint2DataCommand.obj"
".\ReleaseDLL\NiResetPoint3DataCommand.obj"
".\ReleaseDLL\NiResetQuaternionDataCommand.obj"
".\ReleaseDLL\NiResetShortDataCommand.obj"
".\ReleaseDLL\NiResetStringDataCommand.obj"
".\ReleaseDLL\NiResetUIntDataCommand.obj"
".\ReleaseDLL\NiResetUShortDataCommand.obj"
".\ReleaseDLL\NiBase64.obj"
".\ReleaseDLL\NiDOMTool.obj"
".\ReleaseDLL\NiEntityStreaming.obj"
".\ReleaseDLL\NiEntityStreamingAscii.obj"
".\ReleaseDLL\NiExternalAssetManager.obj"
".\ReleaseDLL\NiExternalAssetParams.obj"
".\ReleaseDLL\NiParamsKF.obj"
".\ReleaseDLL\NiParamsKFM.obj"
".\ReleaseDLL\NiParamsNIF.obj"
".\ReleaseDLL\NiExternalAssetHandler.obj"
".\ReleaseDLL\NiExternalAssetKFHandler.obj"
".\ReleaseDLL\NiExternalAssetKFMHandler.obj"
".\ReleaseDLL\NiExternalAssetNIFHandler.obj"
]
Creating command line "link.exe @c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP00010084609232.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP00010184609232.rsp" with contents
[
/outputresource:"..\..\..\..\..\SDK\Win32\DLL\NiEntity23VC80R.dll;#2" /manifest
.\ReleaseDLL\NiEntity23VC80R.dll.intermediate.manifest
]
Creating command line "mt.exe @c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\RSP00010184609232.rsp /nologo"
Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\BAT00010284609232.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\ReleaseDLL\mt.dep
]
Creating command line "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\BAT00010284609232.bat"
Creating temporary file "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\BAT00010384609232.bat" with contents
[
@echo off
..\..\..\..\..\Build\Win32\VC80\CopyToSDK.bat
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Copying NiEntity headers to SDK"
exit 1
:VCEnd
]
Creating command line "c:\Users\Eric\Documents\GitHub\mux\Common\Gamebryo_2.3\AppFrameworks\UtilityLibs\NiEntity\Win32\VC80\ReleaseDLL\BAT00010384609232.bat"
|