// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiLookAtController::NiLookAtController() { m_uFlags = 0; m_pkLookAt = 0; SetFlip(false); SetAxis(X); SetComputeScaledTime(false); } //--------------------------------------------------------------------------- inline void NiLookAtController::SetLookAt(NiAVObject* pkLookAt) { m_pkLookAt = pkLookAt; } //--------------------------------------------------------------------------- inline NiAVObject* NiLookAtController::GetLookAt() const { return m_pkLookAt; } //--------------------------------------------------------------------------- inline void NiLookAtController::SetAxis(Axis eAxis) { SetField(eAxis, AXIS_MASK, AXIS_POS); } //--------------------------------------------------------------------------- inline NiLookAtController::Axis NiLookAtController::GetAxis() const { return (Axis)GetField(AXIS_MASK, AXIS_POS); } //--------------------------------------------------------------------------- inline void NiLookAtController::SetFlip(bool bFlip) { SetBit(bFlip,FLIP_MASK); } //--------------------------------------------------------------------------- inline bool NiLookAtController::GetFlip() const { return GetBit(FLIP_MASK); } //--------------------------------------------------------------------------- inline bool NiLookAtController::TargetIsRequiredType() const { return NiIsKindOf(NiAVObject, m_pkTarget); } //--------------------------------------------------------------------------- inline bool NiLookAtController::IsTransformController() const { return true; } //---------------------------------------------------------------------------