// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // Precompiled Header #include "NiAnimationPCH.h" #include "NiPoint3InterpController.h" #include "NiBlendPoint3Interpolator.h" #include "NiPoint3Interpolator.h" #include NiImplementRTTI(NiPoint3InterpController, NiSingleInterpController); //--------------------------------------------------------------------------- NiPoint3InterpController::NiPoint3InterpController() { } //--------------------------------------------------------------------------- NiInterpolator* NiPoint3InterpController::CreatePoseInterpolator( unsigned short usIndex) { NIASSERT(usIndex == 0); NiPoint3 kValue; GetTargetPoint3Value(kValue); return NiNew NiPoint3Interpolator(kValue); } //--------------------------------------------------------------------------- void NiPoint3InterpController::SynchronizePoseInterpolator(NiInterpolator* pkInterp, unsigned short usIndex) { NiPoint3Interpolator* pkPoint3Interp = NiDynamicCast(NiPoint3Interpolator, pkInterp); NIASSERT(usIndex == 0); NIASSERT(pkPoint3Interp); NiPoint3 kValue; GetTargetPoint3Value(kValue); pkPoint3Interp->SetPoseValue(kValue); } //--------------------------------------------------------------------------- NiBlendInterpolator* NiPoint3InterpController::CreateBlendInterpolator( unsigned short usIndex, bool bManagerControlled, bool bAccumulateAnimations, float fWeightThreshold, unsigned char ucArraySize) const { NIASSERT(usIndex == 0); return NiNew NiBlendPoint3Interpolator(bManagerControlled, fWeightThreshold, ucArraySize); } //--------------------------------------------------------------------------- bool NiPoint3InterpController::InterpolatorIsCorrectType( NiInterpolator* pkInterpolator, unsigned short usIndex) const { NIASSERT(usIndex == 0); return pkInterpolator->IsPoint3ValueSupported(); } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // Cloning //--------------------------------------------------------------------------- void NiPoint3InterpController::CopyMembers(NiPoint3InterpController* pkDest, NiCloningProcess& kCloning) { NiSingleInterpController::CopyMembers(pkDest, kCloning); } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // Streaming //--------------------------------------------------------------------------- void NiPoint3InterpController::LoadBinary(NiStream& kStream) { NiSingleInterpController::LoadBinary(kStream); if (kStream.GetFileVersion() < NiStream::GetVersion(10, 1, 0, 104)) { return; } } //--------------------------------------------------------------------------- void NiPoint3InterpController::LinkObject(NiStream& kStream) { NiSingleInterpController::LinkObject(kStream); if (kStream.GetFileVersion() < NiStream::GetVersion(10, 1, 0, 104)) { return; } } //--------------------------------------------------------------------------- bool NiPoint3InterpController::RegisterStreamables(NiStream& kStream) { return NiSingleInterpController::RegisterStreamables(kStream); } //--------------------------------------------------------------------------- void NiPoint3InterpController::SaveBinary(NiStream& kStream) { NiSingleInterpController::SaveBinary(kStream); } //--------------------------------------------------------------------------- bool NiPoint3InterpController::IsEqual(NiObject* pkObject) { return NiSingleInterpController::IsEqual(pkObject); } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // Viewer strings //--------------------------------------------------------------------------- void NiPoint3InterpController::GetViewerStrings( NiViewerStringsArray* pkStrings) { NiSingleInterpController::GetViewerStrings(pkStrings); pkStrings->Add(NiGetViewerString(NiPoint3InterpController::ms_RTTI .GetName())); } //---------------------------------------------------------------------------