// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiRotData* NiQuaternionInterpolator::GetQuaternionData() const { return m_spQuaternionData; } //--------------------------------------------------------------------------- inline void NiQuaternionInterpolator::SetQuaternionData( NiRotData* pkQuaternionData) { m_spQuaternionData = pkQuaternionData; } //--------------------------------------------------------------------------- inline NiRotKey* NiQuaternionInterpolator::GetKeys(unsigned int& uiNumKeys, NiRotKey::KeyType& eType, unsigned char& ucSize) const { if (m_spQuaternionData) { return m_spQuaternionData->GetAnim(uiNumKeys, eType, ucSize); } uiNumKeys = 0; eType = NiRotKey::NOINTERP; ucSize = 0; return NULL; } //--------------------------------------------------------------------------- inline void NiQuaternionInterpolator::ReplaceKeys(NiRotKey* pkKeys, unsigned int uiNumKeys, NiRotKey::KeyType eType) { if (uiNumKeys > 0) { if (!m_spQuaternionData) { m_spQuaternionData = NiNew NiRotData; } m_spQuaternionData->ReplaceAnim(pkKeys, uiNumKeys, eType); m_uiLastIdx = 0; } else if (m_spQuaternionData) { m_spQuaternionData->ReplaceAnim(NULL, 0, NiAnimationKey::NOINTERP); } } //--------------------------------------------------------------------------- inline void NiQuaternionInterpolator::SetKeys(NiRotKey* pkKeys, unsigned int uiNumKeys, NiRotKey::KeyType eType) { if (uiNumKeys > 0) { if (!m_spQuaternionData) { m_spQuaternionData = NiNew NiRotData; } m_spQuaternionData->SetAnim(pkKeys, uiNumKeys, eType); m_uiLastIdx = 0; } else if (m_spQuaternionData) { m_spQuaternionData->SetAnim(NULL, 0, NiAnimationKey::NOINTERP); } } //---------------------------------------------------------------------------