// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIROLLCONTROLLER_H #define NIROLLCONTROLLER_H #include "NiFloatController.h" NiSmartPointer(NiRollController); // This class has been deprecated as of Gamebryo 1.2. // Equivalent functionality can be found with an NiTransformController // containing an NiLookAtInterpolator. class NIANIMATION_ENTRY NiRollController : public NiFloatController { NiDeclareRTTI; NiDeclareClone(NiRollController); NiDeclareStream; NiDeclareViewerStrings; public: virtual void Update (float fTime); virtual bool IsTransformController() const; protected: // Protected constructor to prevent instantiation of this class outside // of stream loading. NiRollController (NiFloatData* pData = 0); // debugging virtual bool TargetIsRequiredType () const; }; typedef NiPointer NiRollControllerPtr; #include "NiRollController.inl" #endif