// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPHYSXMESHFLUIDSYSTEM_H #define NIPHYSXMESHFLUIDSYSTEM_H #include "NiPhysXFluidLibType.h" #include #include #include "NiPhysXFluidDest.h" class NIPHYSXFLUID_ENTRY NiPhysXMeshFluidSystem : public NiMeshParticleSystem { NiDeclareRTTI; NiDeclareStream; public: // The constructed object is given ownership of the input arrays and // has the responsibility for deleting them when finished with them. NiPhysXMeshFluidSystem(NxParticleData& kFluidData, unsigned short usMaxNumParticles, bool bHasColors, bool bHasRotations, bool bWorldSpace = true, unsigned int uiPoolSize = NiMeshPSysData::DEFAULT_POOL_SIZE, bool bFillPoolsOnLoad = false, NiPhysXProp* pkProp = 0, bool bPhysXSpace = false); virtual void SetModelData(NiGeometryData* pkModelData, NiPhysXProp* pkProp); virtual void SetModelData(NiGeometryData* pkModelData); // Managing the scene we are attached to void AttachToProp(NiPhysXProp* pkProp); void DetachFromProp(NiPhysXProp* pkProp); bool GetPhysXSpace() const; void SetPhysXSpace(const bool bPhysXSpace); // *** begin Emergent internal use only *** // Constructor that works from an existing Gamebryo PSys NiPhysXMeshFluidSystem(NiMeshParticleSystem *pkPSys, NiPhysXProp* pkProp, bool bPhysXSpace, NiTMap& kActorMap); // The transformation to take PhysX space to the particle system space. NiTransform& GetPhysXToFluid(); virtual bool StreamCanSkip(); // *** end Emergent internal use only *** protected: // For streaming and cloning only. NiPhysXMeshFluidSystem(); NiPhysXFluidDestPtr m_spDestination; bool m_bPhysXSpace; }; NiSmartPointer(NiPhysXMeshFluidSystem); #include "NiPhysXMeshFluidSystem.inl" #endif // #ifndef NIPHYSXMESHFLUIDSYSTEM_H