// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISCRIPTREADER_H #define NISCRIPTREADER_H #include "NiPluginToolkitLibType.h" #include #include class NiScriptInfo; class NiString; /// The interface for the parser of ScriptInfo objects from character strings. /// This interface is the counterpart of the ScriptWriter interface. class NIPLUGINTOOLKIT_ENTRY NiScriptReader: public NiRefObject { public: /// Takes an input character script and creates the ScriptInfo object /// from it. virtual NiScriptInfo* Parse(const char* pcScript, NiString& strErrors) = 0; /// Returns the file extensions that this reader can support virtual NiString GetFileExtensions() = 0; }; NiSmartPointer(NiScriptReader); #endif // #ifndef NISCRIPTREADER_H