// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIMAXEXPORTSETTINGSDIALOG_H #define NIMAXEXPORTSETTINGSDIALOG_H #include #include "NiMAXOptions.h" #define NUM_PLATFORMS_SUPPORTED 4 class NiMAXExportSettingsDialog : public NiDialog { public: NiMAXExportSettingsDialog(NiModuleRef hInstance, NiWindowRef hWndParent); ~NiMAXExportSettingsDialog(); int DoModal(); virtual void InitDialog(); virtual BOOL OnCommand(int iWParamLow, int iWParamHigh, long lParam); virtual void OnOK(); virtual BOOL OnMessage(unsigned int uiMessage, int iWParamLow, int iWParamHigh, long lParam); bool IsChecked(int iResource); protected: void OnPlatform(); void OnSkinPercentageEdit(); void OnTextureExport(); void OnEditExportScriptButton(); void OnEditProcessScriptButton(); void OnSelectedExportScript(); void OnSelectedProcessScript(); void RefreshImageFormatOptions(); void CheckTextureExportRadio(int iSelection); void CheckPixelLayoutRadio(int iSelection); NiString GetTextureExport(); NiPluginToolkitRenderer GetPlatform(); NiTexture::FormatPrefs::PixelLayout GetPixelLayout(); void EnableImageFormatOptions(HWND hDlg, bool bEnable); bool m_bOptionsChanged; NiScriptInfoPtr m_spNewProcessScript; NiScriptInfoPtr m_spNewExportScript; NiScriptInfoSetPtr m_spAvailableExportScripts; NiScriptInfoSetPtr m_spAvailableProcessScripts; static const char * ms_aPlatforms[NUM_PLATFORMS_SUPPORTED]; }; #endif