// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net // MDtJoint.h #ifndef MDTJOINT_H #define MDTJOINT_H #include #include #include #include #include #include class kMDtJointInfo { public: kMDtJointInfo(void); ~kMDtJointInfo(void); float m_fSkinToBoneMat[4][4]; int m_iJointIndex; }; class kMDtJointInfoManager { public: int m_iJoints; int m_iAllocated; kMDtJointInfo **m_ppJoints; void DoubleSpace(void); int Add( kMDtJointInfo *pJ ); kMDtJointInfo* Get( int iIndex ); void GetAllShapeJoints( int iShapeNum, int *iNumJoints, int **piJoints ); void GetSkinToBoneMat( int iJoint, float mat[4][4]); kMDtJointInfoManager(void); ~kMDtJointInfoManager(void); }; class kMDtJointXform { public: MObject m_MObjectJoint; MObject m_MObjectParent; }; class kMDtJointXformManager { private: int m_iAllocated; kMDtJointXform **m_ppJointXforms; void DoubleSpace(void); // May be expanded to insert, delete, etc... if necessary. // if so, we should add into fields that are NULL instead // of just appending... public: int m_iJointXforms; kMDtJointXformManager(void); ~kMDtJointXformManager(void); int Add( kMDtJointXform *pJ ); kMDtJointXform* Get( int iIndex ); int GetJoint( MObject mobj ); void Reset(void); MObject& GetJointXformNode(int iJoint); }; //extern kMDtJointManager gJointMan; extern kMDtJointXformManager gJointXformMan; #endif