// Copyright (C) 1998-2007 Alias | Wavefront, a division of Silicon // Graphics Limited. // // The information in this file is provided for the exclusive use of the // licensees of Alias | Wavefront. Such users have the right to use, modify, // and incorporate this code into other products for purposes authorized // by the Alias | Wavefront license agreement, without fee. // // ALIAS | WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO // EVENT SHALL ALIAS | WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OFUSE // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR // PERFORMANCE OF THIS SOFTWARE. // Precompiled Headers #include "MDtAPIPCH.h" // Need to work around some file problems on the NT platform with Maya 1.0 IFFimageReader::IFFimageReader () { fImage = NULL; fBuffer = NULL; fZBuffer = NULL; } IFFimageReader::~IFFimageReader () { close (); } MStatus IFFimageReader::open (MString filename) { // Close any other files close (); fImage = ILopen (filename.asChar (), "r"); // if not there then do the search path thing. if (NULL == fImage) { // Lets now try using the textureSearchPath that the user gave char *searchPath = DtExt_getTextureSearchPath(); char *workCopy, *tPath; char trialFileName[1024]; int found = false; // If no search path to look thru then normal failure exit if ( !searchPath ) return MS::kFailure; if ( strlen( searchPath ) == 0 ) return MS::kFailure; // Else lets get a working copy of the path - since it going to // change, and start going thru it. Since NT uses ":" character // as part of disk drive specification we will use "|" as the // path separator workCopy = NiStrdup( searchPath ); char* pcContext; tPath = NiStrtok( workCopy, "|", &pcContext ); while ( tPath && !found ) { NiStrcpy( trialFileName, 1024, tPath ); #ifdef WIN32 NiStrcat( trialFileName, 1024, "\\" ); #else NiStrcat( trialFileName, 1024, "/" ); #endif NiStrcat( trialFileName, 1024, filename.asChar() ); fImage = ILopen( trialFileName, "r" ); if ( fImage ) { found = true; } else { tPath = NiStrtok( NULL, "|", &pcContext ); } } if ( workCopy ) free( workCopy ); if ( !found ) return MS::kFailure; } // Read top-to-bottom, not bottom-to-top //int flag = ILctrl (fImage, ILF_Updown, 1); // Convert all data to RGBA, even if there's no alpha channel ILctrl (fImage, ILF_Pack, 0); // If the data is 16 bits, read in the full 16 bits. Otherwise, // truncate to 8 bits. Default behaviour is to truncate 16 bit // data to 8 bits. if (ILgetbpp (fImage) == 2) ILctrl (fImage, ILF_Full, 1); else ILctrl (fImage, ILF_Full, 0); // Generate a zero alpha mask if there's no alpha channel ILctrl (fImage, ILF_NoMask, 0); return MS::kSuccess; } MStatus IFFimageReader::close () { if (NULL == fImage) return MS::kFailure; if (ILclose (fImage)) { fImage = NULL; return MS::kFailure; } fImage = NULL; if (NULL != fBuffer) { delete [] fBuffer; fBuffer = NULL; } if (NULL != fZBuffer) { delete [] fZBuffer; fZBuffer = NULL; } return MS::kSuccess; } MStatus IFFimageReader::getSize (int &x, int &y) { if (NULL == fImage) return MS::kFailure; if (ILgetsize (fImage, &x, &y)) return MS::kFailure; return MS::kSuccess; } int IFFimageReader::getBytesPerChannel () { return ILgetbpp (fImage); } bool IFFimageReader::isRGB () { if (NULL == fImage) return false; int type = ILgettype (fImage); if (type == -1) return false; return (type&ILH_RGB) ? true : false; } bool IFFimageReader::isGrayscale () { if (NULL == fImage) return false; int type = ILgettype (fImage); if (type == -1) return false; return (type&ILH_Black) ? true : false; } bool IFFimageReader::hasAlpha () { if (NULL == fImage) return false; int type = ILgettype (fImage); if (type == -1) return false; return (type&ILH_Alpha) ? true : false; } bool IFFimageReader::hasDepthMap () { if (NULL == fImage) return false; int type = ILgettype (fImage); if (type == -1) return false; return (type&ILH_Zbuffer) ? true : false; } MStatus IFFimageReader::readImage () { if (NULL == fImage) return MS::kFailure; if (NULL != fBuffer || NULL != fZBuffer) return MS::kFailure; int width,height; ILgetsize (fImage, &width, &height); int bpp; // bytes per pixel, not bits per pixel bpp = ILgetbpp (fImage); int type; type = ILgettype (fImage); if ((type & ILH_RGB) || (type & ILH_Black)) fBuffer = new byte [width * height * bpp * 4]; if (type & ILH_Zbuffer) fZBuffer = new float [width * height]; if (ILload (fImage, fBuffer, fZBuffer)) return MS::kFailure; return MS::kSuccess; } MStatus IFFimageReader::getPixel (int x, int y, int *r, int *g, int *b, int *a) { if (NULL == fBuffer) return MS::kFailure; int width,height; ILgetsize (fImage, &width, &height); if (x >= width || y >= height || x < 0 || y < 0) return MS::kFailure; if (ILgetbpp (fImage) == 2) { int *ptr = (int *)&fBuffer [(y * width + x) * 4]; // On IRIX pixels are stored as ABGR and on NT as BGRA #ifdef _WIN32 if (NULL != r) *r = ptr [2]; if (NULL != g) *g = ptr [1]; if (NULL != b) *b = ptr [0]; if (NULL != a) *a = ptr [3]; #else if (NULL != r) *r = ptr [3]; if (NULL != g) *g = ptr [2]; if (NULL != b) *b = ptr [1]; if (NULL != a) *a = ptr [0]; #endif } else { byte *ptr = &fBuffer [(y * width + x) * 4]; #ifdef _WIN32 if (NULL != r) *r = ptr [2]; if (NULL != g) *g = ptr [1]; if (NULL != b) *b = ptr [0]; if (NULL != a) *a = ptr [3]; #else if (NULL != r) *r = ptr [3]; if (NULL != g) *g = ptr [2]; if (NULL != b) *b = ptr [1]; if (NULL != a) *a = ptr [0]; #endif } return MS::kSuccess; } MStatus IFFimageReader::getDepth (int x, int y, float *d) { if (NULL == fZBuffer || NULL == d) return MS::kFailure; int width,height; ILgetsize (fImage, &width, &height); if (x >= width || y >= height || x < 0 || y < 0) return MS::kFailure; float depth = fZBuffer [y * width + x]; if (depth == 0.) *d = 0.; else *d = -1.0f/depth; return MS::kSuccess; } MString IFFimageReader::errorString () { return FLstrerror (FLerror ()); } const byte *IFFimageReader::getPixelMap () const { return fBuffer; } const float *IFFimageReader::getDepthMap () const { return fZBuffer; }