// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIFXLFACTORY_H #define NIFXLFACTORY_H #include "NiFXLShaderLibType.h" #include #include #include class NiFXLFile; class NIFXLSHADER_ENTRY NiFXLFactory : public NiMemObject { public: static NiFXLFactory* GetInstance(bool bCreateNew = true); //*** Helper functions // FXL creation static NiFXLFile* CreateFXLFromFile(const char* pcFileName); static NiFXLFile* CreateFXLFromCode(const char* pcShaderName, unsigned int uiCodeSize, void* pvCode); // Shader assembly flags static unsigned int GetFXLCreationFlags(); static void SetFXLCreationFlags(unsigned int uiFlags); // *** begin Emergent internal use only *** static const char* GetFXLDirectory(); static void SetFXLDirectory(const char* pcDirectory); bool LoadFXLFromFile(const char* pcFileName, NiFXLFile*& pkEffectFile); bool LoadFXLFromCode(const char* pcEffectName, unsigned int uiCodeSize, void* pvCode, NiFXLFile*& pkEffectFile); bool LoadFXLFromFile_Xenon(const char* pcFileName, NiFXLFile*& pkEffectFile); bool LoadFXLFromCode_Xenon(const char* pcEffectName, unsigned int uiCodeSize, void* pvCode, NiFXLFile*& pkEffectFile); // Find functions virtual NiFXLFile* GetFXLFile(const char* pcFileName) const; // Shader insertion/removal virtual void InsertFXLFileIntoMap(NiFXLFile* pkEffectFile); virtual void RemoveFXLFileFromMap(const char* pcName); static bool NiFXLFactory::ResolveFXLFileName(const char* pcOriginalName, char* pcTrueName, unsigned int uiBufferSize); static char* GetShaderText(const char* pcShaderName, unsigned int& uiLength); void DestroyRendererData(); static void _SDMInit(); static void _SDMShutdown(); // *** end Emergent internal use only *** protected: NiFXLFactory(); virtual ~NiFXLFactory(); static NiFXLFactory* ms_pkFactory; static unsigned int ms_uiCreationFlags; static char* ms_pcFXLDirectory; // Maps for effect file names to effects. NiTStringPointerMap* m_pkFXLMap; }; typedef NiPointer NiFXLFactoryPtr; #endif //NID3DXEFFECTFACTORY_H