// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #include "NiBatchExecutionResult.h" NiImplementRTTI(NiBatchExecutionResult, NiExecutionResult); //--------------------------------------------------------------------------- NiBatchExecutionResult::NiBatchExecutionResult(ReturnCode eReturnCode) : NiExecutionResult(eReturnCode) { } //--------------------------------------------------------------------------- bool NiBatchExecutionResult::WasSuccessful() { for (unsigned int ui = 0; ui < m_pkPluginResults.GetSize(); ui++) { NiExecutionResult* pkPluginResult = m_pkPluginResults.GetAt(ui); if (pkPluginResult && pkPluginResult->m_eReturnCode != NiExecutionResult::EXECUTE_SUCCESS) return false; } return true; } //---------------------------------------------------------------------------