// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBATCHEXECUTIONRESULT_H #define NIBATCHEXECUTIONRESULT_H #include "NiPluginToolkitLibType.h" #include "NiExecutionResult.h" #include class NiScriptInfo; /// The containter for the results of a script execution. class NIPLUGINTOOLKIT_ENTRY NiBatchExecutionResult : public NiExecutionResult { public: NiDeclareRTTI; /// The constructor accepts the return code. NiBatchExecutionResult(ReturnCode eReturnCode); /// An array containing the plugin results. NiTObjectArray m_pkPluginResults; bool WasSuccessful(); }; NiSmartPointer(NiBatchExecutionResult); #endif // #ifndef NIBATCHEXECUTIONRESULT_H