// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #include "NiImportPlugin.h" #include "NiImportPluginInfo.h" NiImplementRTTI(NiImportPlugin, NiPlugin); //--------------------------------------------------------------------------- NiImportPlugin::NiImportPlugin(const char* pcName, const char* pcVersion, const char* pcShortDescription, const char* pcLongDescription) : NiPlugin(pcName, pcVersion, pcShortDescription, pcLongDescription) { } //--------------------------------------------------------------------------- bool NiImportPlugin::CanExecute(NiPluginInfo* pkInfo) { if (NiIsKindOf(NiImportPluginInfo, pkInfo)) { return CanImport((NiImportPluginInfo*) pkInfo); } else { return false; } } //--------------------------------------------------------------------------- NiExecutionResultPtr NiImportPlugin::Execute(const NiPluginInfo* pkInfo) { if (NiIsKindOf(NiImportPluginInfo, pkInfo)) { return Import((NiImportPluginInfo*) pkInfo); } else { return NiNew NiExecutionResult(NiExecutionResult::EXECUTE_FAILURE); } } //---------------------------------------------------------------------------