// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NINEIGHBORMANAGER_H #define NINEIGHBORMANAGER_H #include "NiStripifyLibType.h" #include #include "NiNeighborManager.h" class NiStripifyTriangle; class NISTRIPIFY_ENTRY NiNeighborManager : public NiMemObject { public: NiNeighborManager(); void Add(NiStripifyTriangle* pkTriangle); void Remove(NiStripifyTriangle* pkTriangle); void Adjust(NiStripifyTriangle* pkTriangle); NiStripifyTriangle* GetMinimum() const; void AdjustNeighbors(NiStripifyTriangle* pkTriangle); protected: static unsigned int CountNeighbors(const NiStripifyTriangle* pkTriangle); // m_pNeighborList[i] is the triangle at the head of a list of triangles // which all have neighbors adjacent to i edges. NiStripifyTriangle* m_apkNeighborLists[4]; }; #endif // NINEIGHBORMANAGER_H