//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by AssetAnalyzerDLL.rc // #define IDD_EXPORT_DIALOG 101 #define IDD_PROCESS_DIALOG 102 #define IDD_RESULTS_DIALOG 103 #define IDC_SAMPLE_BOOL 1000 #define IDC_EDIT_SAMPLE_FLOAT 1001 #define IDC_EDIT_SAMPLE_STRING 1002 #define IDC_EDIT_SAMPLE_INT 1003 #define IDC_USE_MAX_TRIANGLE_COUNT 1004 #define IDC_MAX_TRIANGLE_COUNT 1006 #define IDC_USE_MAX_TEXTURE_SIZE 1007 #define IDC_USE_MAX_MEMORY_SIZE 1009 #define IDC_MAX_MEMORY_SIZE 1010 #define IDC_USE_TRIANGLE_TRISHAPE_RATIO 1011 #define IDC_TRIANGLE_TO_TRISHAPE_RATIO 1012 #define IDC_USE_TRIANGLE_TO_STRIP_RATIO 1013 #define IDC_TRIANGLE_TO_STRIP_RATIO 1014 #define IDC_USE_MAX_SCENE_TEXTURE_SIZE 1015 #define IDC_MAX_SCENE_TEXTURE_SIZE 1016 #define IDC_USE_MULTI_SUBOBJECT_WARNING 1018 #define IDC_MULTI_SUB_OBJECT_WARNINGS 1019 #define IDC_USE_MAX_MORPHING_VERTEX_COUNT 1020 #define IDC_MAX_MORPHING_VERTEX_COUNT 1021 #define IDC_USE_MAX_TRIANGLES_PER_OBJECT 1022 #define IDC_MAX_TRIANGLES_PER_OBJECT 1023 #define IDC_USE_MAX_SCENE_GRAPH_DEPTH 1024 #define IDC_MAX_SCENE_GRAPH_DEPTH 1025 #define IDC_USE_MAX_LIGHTS_PER_OBJECT 1026 #define IDC_MAX_LIGHTS_PER_OBJECT 1027 #define IDC_USE_MAX_SCENE_OBJECT_COUNT 1028 #define IDC_MAX_SCENE_OBJECT_COUNT 1029 #define IDC_USE_REQUIRED_OBJECTS 1030 #define IDC_EDIT_RESULTS 1036 #define IDC_NEW_REQUIRED_OBJECT 1039 #define IDC_ADD_REQUIRED_OBJECT 1040 #define IDC_REQUIRED_OBJECTS 1041 #define IDC_MAX_TEXTURE_SIZE 1042 #define IDC_NO_SPOT_LIGHTS 1043 #define IDC_NO_DIRECTIONAL_LIGHTS 1044 #define IDC_NO_POINT_LIGHTS 1045 #define IDC_NO_AMBIENT_LIGHTS 1046 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 104 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1047 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif