// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef MULTINIFEXPORTPLUGIN_H #define MULTINIFEXPORTPLUGIN_H /// This is our MultiNIF export plug-in. It currently has no functionality /// and is meant to be a template from which customers can create their own /// export plug-ins. class MultiNIFExportPlugin : public NiExportPlugin { public: /// RTTI declaration macro. NiDeclareRTTI; /// Default constructor. MultiNIFExportPlugin(); //----------------------------------------------------------------------- // Required virtual function overrides from NiPlugin. //----------------------------------------------------------------------- /// Returns a plug-in script with default parameters. virtual NiPluginInfo* GetDefaultPluginInfo(); /// Does this plug-in have editable options? virtual bool HasManagementDialog(); /// Bring up the options dialog and handle user interaction. virtual bool DoManagementDialog(NiPluginInfo* pkInitialInfo, NiWindowRef hWndParent); //----------------------------------------------------------------------- // Required virtual function overrides from NiExportPlugin. //----------------------------------------------------------------------- /// Determines whether or not this plug-in can handle this export plug-in /// info object. This function should be overridden by export plug-ins. virtual bool CanExport(NiExportPluginInfo* pkInfo); /// Execute the NiExportPluginInfo script. virtual NiExecutionResultPtr Export(const NiExportPluginInfo* pkInfo); /// Gets the string describing the supported file types. virtual const char* GetFileDescriptorString(); /// Gets the string with the supported file type extensions. virtual const char* GetFileTypeString(); protected: void RecursiveFindExportNodes(NiAVObject* pkObject); bool IsExportNode(NiAVObject* pkObject, NiString& kFilename); bool ValidExportNode(NiAVObject* pkObject, NiTPointerList& kParticles); void ExportNode(NiAVObject* pkObject, NiString& kFilename, NiTPointerList& kParticles); bool CheckForLookAtController(NiAVObject* pkObject, NiAVObject* pkRoot); bool CheckForSkinAndBones(NiAVObject* pkObject, NiAVObject* pkRoot); bool CheckForNewParticleSystemWithoutModifiers(NiAVObject* pkObject, NiAVObject* pkRoot); bool CheckForModifiersWithoutNewParticleSystem(NiAVObject* pkObject, NiAVObject* pkRoot); bool CheckForPortalDependencies(NiAVObject* pkObject, NiAVObject* pkRoot); bool IsValidFilename(const char* pcFilename); bool IsDescendentOf(NiAVObject* pkObject, NiAVObject* pkRoot); void DuplicateSceneData(NiAVObject* pkNewRoot); void ShowDependencyError(const char* pcRootName, const char* pcObjectType, const char* pcObjectName, const char* pcDependencyType, const char* pcDependentObject); NiString m_kDirectory; NiString m_kFile; bool m_bGlobalUseObjectNameAsFileName; bool m_bGlobalDeleteAfterExport; int m_iGlobalTranslateType; int m_iGlobalRotateType; int m_iGlobalScaleType; bool m_bGlobalRepairEmitterWithoutParticles; bool m_bGlobalExportLittleEndian; bool m_bLocalUseObjectNameAsFileName; bool m_bLocalDeleteAfterExport; int m_iLocalTranslateType; int m_iLocalRotateType; int m_iLocalScaleType; bool m_bLocalRepairEmitterWithoutParticles; NiAVObject* m_pkCurrentSceneRoot; }; #endif // #ifndef MULTINIFEXPORTPLUGIN_H