// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPHYSXRAGDOLLPLUGIN_H #define NIPHYSXRAGDOLLPLUGIN_H /// This is our sample process plug-in. It currently has no functionality /// and is meant to be a template from which customers can create their own /// process plug-ins. class NiPhysXRagdollPlugin : public NiPlugin { public: /// RTTI declaration macro. NiDeclareRTTI; /// Default constructor. NiPhysXRagdollPlugin(); // Destructor ~NiPhysXRagdollPlugin(); //----------------------------------------------------------------------- // Required virtual function overrides from NiPlugin. //----------------------------------------------------------------------- /// Returns a plug-in script with default parameters. virtual NiPluginInfo* GetDefaultPluginInfo(); /// Does this plug-in have editable options? virtual bool HasManagementDialog(); /// Bring up the options dialog and handle user interaction. virtual bool DoManagementDialog(NiPluginInfo* pkInitialInfo, NiWindowRef hWndParent); /// Determines whether or not this plug-in can handle this plug-in info /// object. virtual bool CanExecute(NiPluginInfo* pkInfo); /// Execute the NiPluginInfo script. virtual NiExecutionResultPtr Execute(const NiPluginInfo* pkInfo); protected: // Do the work bool AttachRagdoll(NiNode* pkSkeleton, NiAVObject* pkRagdoll, NiString& kPrefix, NiString& kPostfix, const float fInvScale); void SwitchTarget(NiPhysXActorDesc* pkActorDesc, NiAVObject* pkNewTarget, const float fInvScale); void SetJointParents(); void RemoveExcessNodes(); // Set up actor -> node maps void CreateMaps(NiPhysXPropDesc* pkPropDesc); // Clear everything ready for another run void Reset(); // All actor descriptors indexed by their target NiTMap m_kActorMap; // All joints, indexed by actor descriptor typedef NiTPrimitiveArray JointArray; NiTMap m_kJointMap; // The nodes that have been switched, and can hence be removed NiTPrimitiveArray m_kRemappedNodes; // Error logger NiXMLLogger* m_pkLogger; }; #endif // #ifndef NIPHYSXRAGDOLLPLUGIN_H