// Microsoft Visual C++ generated resource script. // #include "radres.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_ICON ICON "rad.ico" // // Cursor // // IDC_SPLIT_CURSOR CURSOR DISCARDABLE "Split.cur" ///////////////////////////////////////////////////////////////////////////// // // Accelerator // IDR_ACCELS ACCELERATORS DISCARDABLE BEGIN VK_F5, IDM_REFRESH, VIRTKEY, NOINVERT END ///////////////////////////////////////////////////////////////////////////// // // Acquisition dialog // IDD_EXAMMS DIALOGEX 0, 0, 0, 0 STYLE WS_VISIBLE | WS_CHILD | WS_EX_CLIENTEDGE | DS_FIXEDSYS | DS_SETFONT | DS_CONTROL FONT 8, "MS Shell Dlg", 0, 0, 0x0 BEGIN GROUPBOX " Digital Sound Controls ",-1,8,6,192,218 LTEXT "Choose the audio configuration to use:",-1,19,20,170,8 COMBOBOX 100,21,30,172,188,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP /* PUSHBUTTON "&Play 3D sound",101,18,50,59,17,WS_GROUP PUSHBUTTON "&Play 2D sound",116,18,70,59,17,WS_GROUP */ LTEXT "Velocity",202,41,51,100,8 LTEXT "Pitch",203,41,62,100,8 CONTROL "Slider1",102,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,75,51,93,10 CONTROL "Slider1",129,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,75,62,93,10 PUSHBUTTON "&Play selected sound",111,22,80,75,17 PUSHBUTTON "&Stop all sounds",110,111,80,75,17 CONTROL "&Rotate sound around the listener",103,"Button", BS_AUTORADIOBUTTON,18,105,170,10 CONTROL "&Back and forth, through the listener",104,"Button", BS_AUTORADIOBUTTON,18,116,170,10 CONTROL "&Place sound manually",105,"Button", BS_AUTORADIOBUTTON,18,127,170,10 CONTROL "&Orient listener manually",131,"Button", BS_AUTORADIOBUTTON,18,138,170,10 /* CONTROL "Phaser filter",124,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,19,143,148,10 */ CONTROL "Rotating audible cone",125,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,19,157,140,10 CONTROL "Add walls (add occlusions to the environment)",126, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,168,160,10 CONTROL "Add crates (add obstructions to the environment)",127, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,179,172,10 CONTROL "Enable looping",128, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,19,190,169,10 LTEXT "Falloff Power:",119,19,208,49,8 CONTROL "1.0",120,"Button",BS_AUTORADIOBUTTON,70,208,28, 10 CONTROL "2.0",121,"Button",BS_AUTORADIOBUTTON,100,208,28, 10 CONTROL "3.0",122,"Button",BS_AUTORADIOBUTTON,130,208,28, 10 CONTROL "4.0",123,"Button",BS_AUTORADIOBUTTON,160,208,28, 10 GROUPBOX " Environment Reverb Options ",206,8,227,192,29 CONTROL "&None",106,"Button",BS_AUTORADIOBUTTON | WS_GROUP,14, 240,33,10 CONTROL "&Bath",107,"Button",BS_AUTORADIOBUTTON,55,240,33,10 CONTROL "&Mountains",108,"Button",BS_AUTORADIOBUTTON,97,240,49, 10 CONTROL "&Hallway",109,"Button",BS_AUTORADIOBUTTON,154,240,41,10 GROUPBOX " Current environment: ",130,208,6,184,181 /* PUSHBUTTON "&Stop all sounds",110,8,263,56,17 PUSHBUTTON "&Load new sound...",113,220,263,69,17 PUSHBUTTON "P&rovider attributes...",114,69,263,73,17 PUSHBUTTON "S&ound attributes...",115,147,263,68,17 PUSHBUTTON "&About...",111,294,263,46,17 PUSHBUTTON "&Close",112,345,263,46,17 */ GROUPBOX " Sample Reverb Options ",207,208,191,184,49 LTEXT "Dry",212,226,204,28,8 LTEXT "Wet",213,306,204,28,8 CONTROL "Slider1",214,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,246,204,53,10 CONTROL "Slider1",215,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,326,204,53,10 CONTROL "Enable 3D attenuation of wet signal",216, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,226,219,149,10 /* CONTROL "Apply environment reverb to 2D sound",217, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,226,226,149,10 */ END ///////////////////////////////////////////////////////////////////////////// // // Change-caption dialog // //IDD_CONTROL DIALOGEX 0, 0, 0, 0 //STYLE WS_VISIBLE | WS_CHILD | WS_EX_CLIENTEDGE | DS_FIXEDSYS | DS_SETFONT | DS_CONTROL //FONT 8, "MS Shell Dlg", 0, 0, 0x0 //BEGIN // LTEXT "",IDC_CTRL_NAME,16,5,71,8 // EDITTEXT IDC_CTRL_EDIT,13,25,160,13,ES_AUTOHSCROLL ///* CONTROL "Slider1",IDC_CTRL_SLIDER,"msctls_trackbar32",TBS_NOTICKS | WS_TABSTOP,13,35,160,14 */ // GROUPBOX "Help",IDC_CTRL_HELP,13,45,232,48 // LTEXT "RAD Audio Designer v0.80 of 6-Mar-07",IDC_CTRL_BOX,20,55,220,32 //END // IDD_CONTROL DIALOGEX 0, 0, 0, 0 STYLE WS_VISIBLE | WS_CHILD | WS_EX_CLIENTEDGE | DS_FIXEDSYS | DS_SETFONT | DS_CONTROL FONT 8, "MS Shell Dlg", 0, 0, 0x0 BEGIN LTEXT "",IDC_CTRL_NAME,16,5,71,8 GROUPBOX "Help",IDC_CTRL_HELP,13,14,232,81 LTEXT "Miles Sound System Version 8 Demo/Example\rCopyright (c) 2006-2007 RAD Game Tools, Inc.",IDC_CTRL_BOX,20,28,220,32 END #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_PN_PARAMS, DIALOG BEGIN BOTTOMMARGIN, 302 END END #endif // APSTUDIO_INVOKED #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED