/** @file NPCManager.h @brief
*	Copyright (c) 2007,第九城市游戏研发中心
*	All rights reserved.
*
*	当前版本:
*	作    者:zhangshaodong
*	完成日期:2007-12-07
*
*	取代版本:
*	作    者:
*	完成日期:
*/ #ifndef CODE_INGAME #ifndef _NPCMANAGER_H #define _NPCMANAGER_H class CNPC; class CNPCManager { typedef pair NO_PAIR; public: CNPCManager(void); public: virtual ~CNPCManager(void); public: int LoadNPC(const string& strXmlFileName); int CleanUp(); int SaveNPC(const string& strXmlFileName); size_t GetNPCCount() const {return m_NPCList.size();}; CNPC* GetNPC(DWORD dwNPCNO); CNPC* AddNPC(); int DelNPC(DWORD dwNPCNO); const map& GetNPCList() const {return m_NPCList;} int LoadNPCNOList(const string& strXmlFileName); int SaveNPCNOList(const string& strXmlFileName); public: map m_NPCList; private: string m_FileVersion; vector m_NOList; DWORD GetNPCNewNO(); int SetNPCNewNO(DWORD dwNO); }; #endif #endif