// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #pragma once namespace Emergent{ namespace Gamebryo{ namespace SceneDesigner{ namespace PluginAPI { /// ///This attribute is a signal to the UICommand binder that ///the assembly contains definitions for UICommand handler functions /// /// /// This is to prevent the Command binder from searching large assemblies /// like mscorlib for command methods to bind. /// [AttributeUsage(AttributeTargets::Assembly, AllowMultiple=false)] public __gc class ContainsUICommandsAttribute : public Attribute { public: ContainsUICommandsAttribute(); }; }}}}