// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION
//
// This software is supplied under the terms of a license agreement or
// nondisclosure agreement with Emergent Game Technologies and may not
// be copied or disclosed except in accordance with the terms of that
// agreement.
//
// Copyright (c) 1996-2007 Emergent Game Technologies.
// All Rights Reserved.
//
// Emergent Game Technologies, Chapel Hill, North Carolina 27517
// http://www.emergent.net
#pragma once
namespace Emergent{ namespace Gamebryo{ namespace SceneDesigner{
namespace PluginAPI
{
///
///This attribute is a signal to the UICommand binder that
///the assembly contains definitions for UICommand handler functions
///
///
/// This is to prevent the Command binder from searching large assemblies
/// like mscorlib for command methods to bind.
///
[AttributeUsage(AttributeTargets::Assembly, AllowMultiple=false)]
public __gc class ContainsUICommandsAttribute : public Attribute
{
public:
ContainsUICommandsAttribute();
};
}}}}