// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #pragma once namespace Emergent{ namespace Gamebryo{ namespace SceneDesigner{ namespace Framework { public __abstract __gc class MDisposable : public IDisposable { public: MDisposable(); virtual ~MDisposable(); // IDisposable overrides. void Dispose(); bool HasBeenDisposed(); protected: virtual void Do_Dispose(bool bDisposing) = 0; private: void Dispose(bool bFromDestructor); bool m_bDisposed; }; }}}}