// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #pragma once namespace Emergent{ namespace Gamebryo{ namespace SceneDesigner{ namespace PluginAPI { public __gc class Message { public: Message(); Message(String* strText, String* strDetails, Object* pmObject); // The main text of the message. String* m_strText; // More detailed message text. String* m_strDetails; // A reference to some object that is associated with this message. Object* m_pmObject; // A string representing the time of the message. String* m_strTime; }; }}}}