// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #pragma once namespace Emergent{ namespace Gamebryo{ namespace SceneDesigner{ namespace PluginAPI { public __value enum SettingsCategory { None, PerScene, PerUser, Global, Temp }; public __gc class SettingChangedEventArgs { public: SettingChangedEventArgs(String* strName, SettingsCategory eCategory); __property String* get_Name(); __property SettingsCategory get_Category(); private: String* m_strName; SettingsCategory m_eCategory; }; }}}}